AI Insights · Timothy · April 2024
Top 5 Platformer Games Performance in Dominican Republic, Q1 2024
Discover the performance trends of the top 5 platformer games in the Dominican Republic during Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the Dominican Republic saw notable performance from the top 5 platformer games on a unified platform. Here’s a detailed look at their trends in weekly downloads, revenue, and active users.
Subway Surfers from Sybo Games ApS experienced fluctuating weekly downloads, peaking at around 38K in mid-January and seeing a low of approximately 15K in late February. Weekly revenue varied, with notable peaks of $161 and $158 in late January and early January respectively. Active users reached their highest at approximately 274K in mid-January and showed a gradual decline towards the end of the quarter, settling around 218K.
Build A Queen from SUPERSONIC STUDIOS LTD showed a strong upward trend in downloads, starting from around 10K in early January and reaching up to 37K in mid-February. Active users followed a similar trajectory, beginning at approximately 61K and peaking at around 122K by the end of March.
Tomb of the Mask from Playgendary Limited maintained a steady growth in weekly downloads, with notable increases from approximately 10K in mid-January to about 20K by late March. Weekly revenue showed a consistent upward trend, peaking at $111 in the last week of March. Active users also increased steadily, reaching a high of approximately 171K by the end of the quarter.
Stumble Guys from Scopely, Inc. saw weekly downloads starting at around 12K in early January and fluctuating throughout the quarter, ending with a peak of approximately 12K in late March. Weekly revenue showed a high of $1047 in late January, with a general decline towards the end of the quarter. Active users ranged from around 61K to 47K, showing a downward trend overall.
Talking Tom Gold Run from Outfit7 Limited experienced varying weekly downloads, starting at around 12K in early January and ending at approximately 8K by late March. Weekly revenue spiked to $110 in early March, while active users showed a general decline from approximately 155K to around 142K over the quarter.
These insights are derived from Sensor Tower data, providing a comprehensive overview of the app performance trends. For more in-depth analysis and insights, visit Sensor Tower.